- Member Since: June 24, 2022
10 Years, 10 Nice Games: Xav's Picks
All through the week, Joystiq celebrates its tenth anniversary by revealing every author's favorite - not "best" - video games of the last decade. Except for deciding on a number one, every record is unordered.
For his prime selection, Feature Content material Director Xav de Matos discusses the industrywide implications which have advanced out of the discharge of a shooter sequel in 2004.
Half-Life 2 - Valve / 2004
It is probably not a bold choice, however Half-Life 2 represents greater than a singular product to me. When it launched in 2004, it ushered in what would be the altering face of the Laptop market, particularly, it launched the world to Valve's digital, Steam.
Steam's introduction to the industry was rocky, littered with points when it arrived. But it surely has advanced and within the last ten years Steam has develop into the defacto Pc platform. In case your Computer game is not on Steam as we speak, clients will probably be vocal in their disapproval.
Half-Life 2 additionally handed the business another important ingredient, the Source engine. Powering every thing from revamped traditional mods as standalone games like Counter-Strike and a plethora of inventive unbiased video games, the engine has also proven itself to be malleable enough to leap into the next technology, Titanfall is powered by Supply, for example. And where would we be with out Source, perhaps we'd miss out on other Valve classics, like Portal, Left four Dead, Staff Fortress 2 and the ever rising Dota 2.
As for Half-Life 2 itself, why is it my favourite game of the final decade? Continuing the story from the unique Half-Life, which was a pioneer in story-telling, Valve launched us to a world after conflict. A police state that advanced out of the errors made at the Black Mesa Analysis Facility. It launched us to new and great characters, we played with physics and the gravity gun, and visited implausible places that stand in my thoughts as a few of the perfect any recreation has supplied. Stepping into the infested mining town of Ravenholm or walking off the practice into a secured City-17 are some of my favorite gaming recollections. Half-Life 2 informed a story that, at its heart, is about endurance and survival within the face of seemingly insurmountable odds. I won't argue with anybody who says they hated the airboat sequence, but to me Half-Life 2 was stage after stage of new challenges, locations, and recreation styles that we rarely see in games right now. And that feeling of getting a brand new Half-Life? Seeing those promotional packing containers on store shelves after waiting so long for a brand new entry in the sequence? Lastly getting my palms on that game stuffed me with pure joy.
I like the Half-Life sequence, it helped shape my perception of what a complete game must be - games that place story in as high regard as gameplay - and I love Half-Life 2 and the unique for doing that. And sooner or later we'll find out how its story will finish and we'll get our Half-Life 3. But in all probability not ... Valve's actually busy making hats for Staff Fortress 2, or one thing. It's killing me.
Splinter Cell: Chaos Idea - Ubisoft Montreal / 2005
While I contest that Splinter Cell: Blacklist is the higher game, Chaos Concept wins a spot on my listing for one explicit mission: The financial institution heist. There is a mission, part of the way by way of Chaos Principle, that sends Sam Fisher right into a Panamanian financial institution with his eyes on discovering the id of an arms seller. With the intention to cowl his infiltration, nevertheless, Third Echelon offers Sam a secondary objective: Make it seem like a financial institution robbery. Guiding your method by way of the twists and turns of the massive building after accessing the bank by a skylight, dodging laser journey wires and pocketing $50 million in bearer bonds from a large vault is the best heist second I've ever had in any game. It stands up as one of the best mission Sam has ever been despatched on, and the amount of joy I had finishing it many times is what places it on this listing above the extra refined Blacklist - a game I chosen as my favourite of last yr, and one I've put over 50 hours into.
Minecraft - Mojang / 2011
Earlier than it grew to become a sensation, Minecraft was this tiny recreation that captured the imagination of a few friends who tried desperately to clarify to me why they cherished it and why I might really feel the identical means. To me, it regarded and sounded foolish. I couldn't imagine why anyone would waste hours of their time on a sport that seemingly had objective or objective; one among the many errors in judgement featured on this listing alone. After i lastly took the time to play Minecraft I used to be struck by its simplistic creativity. Truly open world, Minecraft provides you little info and asks you to find things on your own. On land, in its huge seas, or deep on the core of your individual world. On a floor level, the game is about surviving onslaughts of enemies that come out after darkish, but hours later you find yourself building a portal to a new dimension with the only real objective of discovering special supplies to make your home base look a little bit fancier than your friend's personal rudimentary constructions. It's a rare recreation that turns into as complicated as you need it to be primarily based on your own private targets. It is a wonderful experience and one I'm happy to have been proven utterly flawed about.
The Witcher 2: Assassins of Kings - CD Projekt Crimson / 2011
My 2011 Sport of the Year was CD Projekt Purple's gorgeous and vicious RPG, The Witcher 2. Not to take away from every other RPG I've performed and loved during the last decade, however nothing holds a candle to the choices accessible and characters met in Assassins of Kings. The story is complicated, injected with the same degree of political intrigue that fascinates viewers weekly with HBO's Sport of Thrones. It is methods are very completely different and specific, its fight could be tough and thoughts-warping, however the Witcher 2 is a mountain of a recreation. It offers challenge not often seen anymore. Nearly like Dark Souls, The Witcher 2 refuses to tone down what it wants from a player to be loved, endurance and perseverance. It is a beautiful sport and i urge anybody who has but to experience it to leap at the possibility earlier than Geralt of Rivia's story concludes within the Witcher 3: Wild Hunt. Minecraft events servers
Xenoblade Chronicles - Monolith Tender / 2012
A recreation that nearly by no means launched in North America, if not for the outpouring of followers demanding its arrival, Xenoblade Chronicles finally hit stateside store shelves in limited launch in 2012. From the second the sport begins you are handled to a JRPG that makes substantial developments to storytelling and gameplay. Its tale is ready in a captivating locale: A world literally constructed on the again of two large dueling deities. Its fight system takes hints from MMOs and Western RPGs with cooldowns and particular expertise, but positioning is crucial to success. Moreover, Xenoblade Chronicles features a myriad of encounters that players must intelligently consider. It isn't like typical JRPGs the place you roam and battle at random intervals, come beasts simply exist on the earth and solely engage in the event that they really feel threatened. It removes the typical sense that everything that is not you and your social gathering outdoors of town needs to your demise. It's natural and lived-in. Xenoblade Chronicles options genuinely charming characters I wished to protect, an unique and mystical setting and a narrative about discovering your significance in a world that seems too huge to be impacted by a single particular person.
Batman: Arkham Asylum - Rocksteady / 2009
I remember taking part in Eurocom's mediocre Batman Begins recreation and considering, "I suppose that is one of the best we'll get" when considering the history of Batman's video game adventures. NES game aside, the respect video game developers have had for the license had been laid out next to the chalk outline of Bruce's mother and father in Crime Alley for years. After which little-identified developer Rocksteady got here out of a mysterious and magical place - I believe they call it London - to convey us Arkham Asylum. What followed was a tremendous adventure, featuring performances from voice actors that helped develop my fondness for the franchise as a child in the early nineties. I choose the unique to the larger Arkham Metropolis because it places Batman in a extra isolated state of affairs. He's probably the most feared entity in Gotham, however stuck within the partitions of Arkham he's faced with his total career. It's a monument to his success and it is slowly trying to choke the life out of him. From its combat system to its gorgeous effects, Arkham Asylum is an amazing piece of entertainment that lastly offered the Dark Knight the respect he'd been neglected.
Psi-Ops: The Mindgate Conspiracy - Midway Video games / 2004
Psi-Ops is a game that was method better than it ever deserved to be. Developed by the now defunct Midway Games, the third-individual shooter featured loopy psychic skills and one of many earliest uses of a sport that basically embraced its use of the Havok physics middleware. Grasping an exploding barrel together with your mind and hurling it at an enemy who'd then blast the sky bouncing off any object it passes was embarrassingly hilarious. Later we would get video games like the Power Unleashed which tried to comply with in its footsteps, but didn't capture the identical spark. The flexibility to take control of an enemy's mind, open hearth on his squad and then leap off the aspect of a ledge sending him careening toward certain doom was a few of the dumbest fun I had gaming in 2004. It is a weird and random selection, however I remember dying to finish work or college so I may get house to play the same levels time and again.
Hotline Miami - Dennaton Video games / 2012
Dennaton discovered the system for addictive gaming bliss: Rope me in with nostalgic graphical design, add buckets of blood, horse head masks, and probably the greatest gaming soundtracks I've ever heard and you've got yourself considered one of my favorite video games of all time. Hotline Miami is a weird recreation, but its puzzle-like structure captured my consideration when it launched in 2012. I've since gone via the game again on Vita, exploring every nook in the hunt for these hidden letters to get the "real" ending and i all the time discover myself blissful to replay previous levels. Did I point out the soundtrack? Fantastic.
Darkish Souls - From Software program / 2011
I've written a variety of options about how flawed I used to be when i first played and discarded Darkish Souls. I've spilled quite a lot of blood in-sport, struggling through every encounter and learning my mistakes. Darkish Souls is a demanding game, however one that never feels low cost. Failing in Dark Souls is purely as much as the participant. The tools to dominate are all present, however solely patience is rewarded. Thankfully, I realized the error of my methods.
Metroid: Zero Mission - Nintendo / 2004
There was some speak internally when I discussed that I was going to pick out Metroid: Zero Mission as one in all my favourite ten video games of the last ten years. Some are adamant that it is a cheat because it's technically a remake of the unique Metroid, but I contend that it is excess of that [and editor-in-chief Ludwig Kietzmann sided with me on that, so here it's!]. Metroid: Zero Mission does comply with the same loose narrative featured in the NES classic, but it surely has fully new areas, new gameplay, and options an in depth story that outlines Samus Aran's origin, beforehand only really fleshed out in manga. Samus is, by far, my favourite video sport hero. Metroid Prime and Super Metroid are among my favorite video games of all time - both ineligible here - but Zero Mission introduces a new generation to Nintendo's strong feminine protagonist. We be taught the place she came from and who doesn't love an origin story?
[Images: Nintendo, Ubisoft, Valve, From Software program, Dennaton, ZOO Digital,
Rocksteady, CD Projekt Pink, Mojang, Monolith Tender]